#include "../tools.h"

struct Node{
    int key, val;
    Node(){}
    Node(int _key, int _val): key(_key), val(_val){}
};

int main(int argc, char const *argv[])
{
    unordered_map<int, Node> dict;
    Node node = Node(1,1);
    dict[1] = node;
    // auto tmp = dict[1];
    // tmp.val = 100;
    dict[1].val = 100;
    cout << dict[1].val << endl;

    return 0;
}
